Gamification

Gamification stands for the concept of applying game-design thinking to non-game applications in order to make them more fun and engaging.

In education, gamification is proven to create a better learning experience. Think of how young generations learn problem solving through PBS,  math through IXL, and much more. Likewise, adults can benefit from education presented as a serious learning games involving interactive storytelling, simulations, branching scenarios, etc.

Here are some examples of branching-scenario learning games:

Further reading:

Consider the following infographic for a side-by-side comparison of gamification and game-based learning.

Games-vs-Game-based-Learning-vs-Gamification-Infographic [1]

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